allmydreams: (she's putting up her hair)
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If you would like to submit actual IC suggestions for Vi's Baby Bucket List, feel free to drop them in the comments below, and I will update this post as it comes in.
allmydreams: (over your shoulders)
pretty things will go here later
allmydreams: (she wants a car)

MEME COMM


MEME TITLE - DATE
↳ with CHARACTER NAME HERE ([personal profile] character)
allmydreams: (i want a girl who stays up late)
This is where you let me know how I'm doing with Felcity. Am I completely off the mark? Is there anything that you think I should be doing better?

Let me know. I don't bite, promise.


Comments are screened.
allmydreams: (Default)
[Continued from here.]

[Well, that makes her life easier. She nods a bit in agreement, taking another step forward.]

If you don't mind. I don't want to keep you from anything if you're busy.
allmydreams: (Default)
{ a | recon }

[She's been planning this job for weeks, and tonight is the night they decide to change up the security on her. True, she can't account for when some New York socialite is going to decide to use her museum for a last minute birthday bash, but never let it be said she isn't quick on her feet. She dresses to blend in with the elite upper class without a second thought (disguise check: nat. 20) but she managed to get the gay bouncer on her first go-round as well as completely flub her cover (bluff check: crit. fail). She had to wait for the shift change for her second time at the door (bluff check: 16), which was much more fruitful.

Now she just has to make sure she doesn't get caught.

Still, she mingles throughout the party like a pro, mixing and mingling as she goes. It doesn't really matter how long at takes. At the end of the night that diamond is going to be hers.]


{ b | the job }

[She manages to slip back into the museum in the lapse between security teams. Getting back in after the party is over without alerting the guards is cake (move silently check: 17), and she eases her way through the halls with ease. She just barely makes a security camera around the diamond (spot check: 7.5), and pins herself to the far wall.

It's just a few feet further to get to her prize. Again, right now this is all about not getting caught.]


{ c | the afterparty }

[She waits until she's a couple towns over before calling her fence from the car and finding a bar for a celebratory drink. Considering all the last minute hang ups? She herself is surprised she managed to pull that one off. Still, a job well done is a job well done, and she's ready for a beer.

She walks in, slides onto the stool in front of the bartender, and flashes him her best smile.]


Any chance you have a Guinness?
allmydreams: (believe me)
FELICITY BRADDOCK
Freelancer Knight
Level 14

Fast Hero 3
Infiltrator 10
Gunslinger 1

Hit Points: 84 ( ch. finale: -11 :( )

Action Points: 98

Strength 8 (-1)
Dexterity 20 (+5)
Constitution 10 (0)
Intelligence 14 (+2)
Wisdom 16 (+3)
Charisma 16 (+3)
Human Female
30
5'6"
125 lbs.
Blue Eyes
Brown Hair



STATS
SAVING THROWS

ModBaseAbility ScoreMisc. Mods
Defense27=10+5 (dexterity)++4 (fast hero)
+7 (infiltrator)
+1 (gunslinger)
+1 (defense martial arts)
Initiative05=00+5 (dexterity)+0
Fortitude Save04=1 (fast hero)
3 (infiltrator)
+0 (constitution)+0
Reflex Save19=2 (fast hero)
7 (infiltrator)
1 (gunslinger)
+5 (dexterity)++2 (lightning reflexes)
+2 (astonishing reflexes)
Will Save08=1 (fast hero)
3 (infiltrator)
1 (gunslinger)
+3 (wisdom)+0

Attack (Unarmed)13/08=2 (fast hero)
5 (infiltrator)
+5 (dexterity)
(weapon finesse)
++1 (brawl)
Attack (Melee)06/01=2 (fast hero)
5 (infiltrator)
+-1 (strength)+0
Attack (Ranged)12/07=2 (fast hero)
5 (infiltrator)
+5 (dexterity)++1 (point blank shot)
Attack (Excalibur)14/09=2 (fast hero)
5 (infiltrator)
+5 (dexterity)++1 (magic weapon)
+1 (point blank shot)
+1 (weapon focus)

Damage RollCriticalAttack Range
Unarmed Attack1d6+STR
1d6 (brawl)
n/a0ft
Excalibur2d6+3
2d6 (weapon hit die)
+1 (magic weapon)
+1 (point blank shot)
+2 (firearm sniper)
20/x240ft

TALENTS & FEATS

Evasion
If the Fast hero is exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, the Fast hero suffers no damage if he or she makes a successful saving throw. Evasion can only be used when wearing light armor or no armor.
Uncanny Dodge 1
The Fast hero retains his or her Dexterity bonus to Defense regardless of being caught flat-footed or struck by a hidden attacker. (The hero still loses his or her Dexterity bonus to Defense if the hero is immobilized.)

Acrobatic
You get a +2 bonus on all Jump checks and Tumble checks.
Deceptive
You get a +2 bonus on all Bluff and Disguise checks.
Brawl
When making an unarmed attack, the character receives a +1 competence bonus on attack rolls, and the character deals nonlethal damage equal to 1d6 + his or her Strength modifier.
Simple Weapon Proficiency
You make attack rolls with simple weapons normally.
Stealthy
You get a +2 bonus on all Hide checks and Move Silently checks.
Personal Firearms Proficiency
The character can fire any personal firearm without penalty.
Lightning Reflexes
You get a +2 bonus on all Reflex saving throws.
Astonishing Reflexes
With Lightning Reflexes, you get a +2 bonus on all Reflex saving throws.
Sweep
An Infiltrator knows how to size up an area and get the lay of the land in a single sweep of his or her eyes. This sweep provides a +4 circumstance bonus on Spot checks and covers an area out to 30 feet away from the Infiltrator. The Infiltrator can use this bonus at the start of an encounter. Anything not concealed can be spotted in a sweep with a successful check (DC 10). The DC for concealed or less obvious threats is equal to their Hide check result.
Light Armor Proficiency
When you wear light armor, the armor check penalty for that armor applies only to Dexterity- and Strength-based skill checks.
Improvised Implements
At 2nd level, an Infiltrator no longer takes a –4 penalty when wielding an improvised weapon. Also, the Infiltrator is able to make do without proper equipment in certain circumstances: the Infiltrator no longer takes a –4 penalty when using the Climb and Disable Device skills without the proper tools.
Alertness
You get a +2 bonus on all Listen checks and Spot checks.
Point Blank Shot
You get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
Improved Evasion
If an Infiltrator of 4th level or higher is exposed to any effect that normally allows a character to attempt a Reflex saving throw for half damage, the Infiltrator suffers no damage if he or she makes a successful saving throw and only half damage on a failed save. Improved evasion can only be used when wearing light armor or no armor.
Quick Draw
The character can draw a weapon as a free action.
Weapon Finesse (Unarmed)
With the selected melee weapon, the character may use his or her Dexterity modifier instead of his or her Strength modifier on attack rolls.
Weapon Focus (Excalibur)
You gain a +1 bonus on all attack rolls you make using the selected weapon.
Additional Skill Training (Bluff)
You may choose one extra skill to treat as a class skill as well as receive +2 on all skill checks with this skill.
Skill Mastery (Disable Device, Sleight of Hand, Hide, Escape Artist, Balance)
At 5th level, an Infiltrator selects a number of skills from his or her class list equal to 3 + his or her Intelligence modifier. When making a check using one of these skills, the Infiltrator may take 10 even if stress and distractions would normally prevent him or her from doing so.
Dodge
During your action, you designate an opponent and receive a +1 dodge bonus to Armor Class against attacks from that opponent. You can select a new opponent on any action.
Precise Shot
You can shoot or throw ranged weapons at an opponent engaged in melee without taking the standard -4 penalty on your attack roll.
Improvised Weapon Damage
At 7th level, an Infiltrator’s attacks with improvised weapons deal more damage. The Infiltrator treats an improvised weapon as one size category larger than it is for the purpose of determining the damage it deals.
Improved Sweep
At 8th level, an Infiltrator’s ability to get the lay of the land improves. Now the Infiltrator not only spots potential perils with a successful check, he or she can determine the relative strength of these dangers. A successful check relates the danger’s strength compared to the Infiltrator: stronger (higher level or Hit Dice), on par (same level or HD), or weaker (lower level or HD).
Close Combat Shot
At 1st level, a Gunslinger gains the ability to make a ranged attack with a Medium-size or smaller firearm while in a threatened area without provoking an attack of opportunity.
Toughness
You gain +3 hit points.
Deft Hands
You get a +2 bonus on all Sleight of Hand checks and Use Rope checks.
Defense Martial Arts
The character gains a +1 dodge bonus to Defense against melee attacks.
Without a Trace
At 10th level, when an Infiltrator uses any of the following skills: Balance, Climb, Disable Device, Escape Artist, Hide, Move Silently, and Sleight of Hand, those using Investigate, Listen, Search, or Spot to detect the Infiltrator’s activity take a –4 penalty.
Firearm Sniper
Upon gaining this feat, you may apply 1/2 your Dexterity bonus to damage rolls made with any firearm that you have Weapon Focus with. If you have the sneak attack, sudden strike, or skirmish ability, the maximum range that you may use those abilities is extended by 60 feet if you are using a firearm that you have Weapon Focus with.
Key:
Purchased Feat (4/20)
Birthday Feat
Specials
SKILLS
CLASS SKILLS

ModAbility ScoreRanksMisc. Mods
Balance08=5 (dexterity)++3 (fast hero)+0
Craft (mechanical)02=2 (intelligence)+0+0
Drive12=5 (dexterity)++1 (fast hero)
+6 (gunslinger)
+0
Escape Artist17=5 (dexterity)++2 (fast hero)
+10 (infiltrator)
+0
Hide13=5 (dexterity)++6 (fast hero)++2 (stealthy)
Knowledge (streetwise)07=2 (intelligence)++5 (fast hero)+0
Knowledge (all)02=2 (intelligence)+0+0
Move Silently19=5 (dexterity)++6 (fast hero)
+5 (infiltrator)
++2 (stealthy)
+1 (criminal)
Pilot05=5 (dexterity)+0+0
Profession03=3 (wisdom)+0+0
Ride05=5 (dexterity)+0+0
Sleight of Hand15=5 (dexterity)++1 (fast hero)
+7 (infiltrator)
++2 (deft hands)
Language (French)--
Language (Undercommon)--
Language (Slovchenian)--
Tumble20=5 (dexterity)++1 (fast hero)
+12 (infiltrator)
++1 (acrobatic)

Use Rope07=5 (dexterity)+0++2 (deft hands)

Climb09=-1 (strength)++3 (fast hero)
+7 (infiltrator)
+0
Disable Device23=2 (intelligence)++3 (fast hero)
+18 (infiltrator)
+0
Disguise20=3 (charisma)++2 (fast hero)
+8 (infiltrator)
++2 (deceptive)
+1 (criminal)
Jump02=-1 (strength)++1 (fast hero)++2 (acrobatic)
Listen13=3 (wisdom)++8 (infiltrator)++2 (alertness)
Search02=2 (intelligence)+0+0
Spot13=3 (wisdom)++1 (fast hero)
+7 (infiltrator)
++2 (alertness)

Bluff19=3 (charisma)++4 (fast hero)
+8 (inflitrator)
++2 (deceptive)
+2 (additional skill training)
Gamble03=3 (wisdom)+0+0
Survival03=3 (wisdom)+0+0

CROSS-CLASS SKILLS

ModAbility ScoreRanksMisc. Mods
Computer Use02=2 (intelligence)+0+0
Concentration02=0 (constitution)++2 (fast hero)+0
Craft (structural)02=2 (intelligence)+0+0
Craft (visual art)02=2 (intelligence)+0+0
Craft (writing)02=2 (intelligence)+0+0
Diplomacy07=3 (charisma)++4 (fast hero)+0
Forgery02=2 (intelligence)+0+0
Gather Information04=3 (charisma)++1 (fast hero)+0
Intimidate03=3 (charisma)+0+0
Navigate02=2 (intelligence)+0+0
Perform (act)04=3 (charisma)++1 (fast hero)+0
Research03=2 (intelligence)++1 (fast hero)+0
Sense Motive04=3 (wisdom)++1 (fast hero)+0
Swim01=-1 (strength)++2 (fast hero)+0
Treat Injury03=3 (wisdom)+0+0



[Code originally created by [community profile] tookthestars and modified by me.]
allmydreams: ([text] lost myself)
She knew better than to let him get to her.

She knew better. She had left him because she was tired of him getting to her. He reminded her too much of her father and she should have known that for the moment he met him, but it just didn’t register. It never registered. She just got herself in over her head and she didn’t realize it until it was too late. She did that with every relationship she had. She got in over her head and then it ended in her getting hurt, but she couldn’t seem to learn how to do better.

“She didn’t have the stomach to marry me.”

Sometimes the asshole managed to sound like her father too.

But instead of telling him off, or getting pissed off at him directly, she just let it stew for the rest of the day at work, and when the day was over, she hopped on a train to Jersey and made her way to Aaron’s front door. He wasn’t expecting her and she silently hoped that she wasn’t walking in on something she didn’t want to see, but she needed to see him. She needed to feel wanted for a little while. Which was why she knocked on the door and waited quietly for him to open it.
allmydreams: ([felicity] sex hair)
[Set in Canon. Aaron is [livejournal.com profile] aplayfulpup and used with permission from his mun, who made a request for an Aaron/Felicity kiss.]

The sky tended to go white when there was a blizzard.

She knew that there was a perfectly logical reason for that—mainly, that it was snowing—but she always found it such a weird contradiction. Other than that, the only reason she had for looking out the window was figuring whether or not she’d make it out of Aaron’s building and to the train station without getting lost in the snow, never mind whether or not the trains were running. She knew it was early, and things could still go either way, but for now she knew she was at least stuck in Jersey. Which meant she was not making it into work.

She really didn’t have a problem with that.

Shivering at the cold feel of Aaron’s floor under her feet, she tiptoed her way back over to the bed and slipping under the covers next to him. She had donned one of his shirts when she went to make the phone calls, but she left it on once she was back in bed, cuddling in closer to him as she pulled the blankets up around them again. He was still out cold, and she didn’t plan on waking him—or more to the point—letting him wake up at all. In another minute, she was gently straddling his waist, before reaching across him to switch off his alarm clock. She’d heard the message on his machine that said he didn’t have to work, anyway. No harm in letting him sleep before he found out.

Expand*** )

617 words
allmydreams: ([felicity] ponytail)
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Last Updated: 2010-2-7
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